--- === HeadphoneAutoPause === --- --- Play/pause music players when headphones are connected/disconnected --- --- Download: [https://github.com/Hammerspoon/Spoons/raw/master/Spoons/HeadphoneAutoPause.spoon.zip](https://github.com/Hammerspoon/Spoons/raw/master/Spoons/HeadphoneAutoPause.spoon.zip) local obj={} obj.__index = obj -- Metadata obj.name = "HeadphoneAutoPause" obj.version = "0.1" obj.author = "Diego Zamboni " obj.homepage = "https://github.com/Hammerspoon/Spoons" obj.license = "MIT - https://opensource.org/licenses/MIT" --- HeadphoneAutoPause.logger --- Variable --- Logger object used within the Spoon. Can be accessed to set the default log level for the messages coming from the Spoon. obj.logger = hs.logger.new('HeadphoneAutoPause') --- HeadphoneAutoPause.control --- Variable --- Table containing one key per application, with the value indicating whether HeadphoneAutoPause should try to pause/unpause that application in response to the headphone being plugged/unplugged. The key name must ideally correspond to the name of the corresponding `hs.*` module. Default value: --- ``` --- { --- itunes = true, --- spotify = true, --- deezer = true, --- vox = false -- Vox has built-in headphone detection support --- } --- ``` obj.control = { itunes = true, spotify = true, deezer = true, vox = false } --- HeadphoneAutoPause.autoResume --- Variable --- Boolean value indicating if music should be automatically resumed when headphones are plugged in again. Only works if music was automatically paused when headphones were unplugged. --- --- Default value: `true` obj.autoResume = true --- HeadphoneAutoPause.defaultControlFns(app) --- Method --- Generate the most common set of application control definition. --- --- Parameters: --- * app - name of the application, with its correct letter casing (i.e. "iTunes"). The name as provided will be used to find the running application, and its lowercase version will be used to find the corresponding `hs.*` module. --- --- Returns: --- * A table in the correct format for `HeadphoneAutoPause.controlfns`, using the lower-case value of `app` as the module name (for example, if app = "iTunes", the module loaded will be `hs.itunes`, and assuming the functions `isPlaying()`, `play()` and `pause()` exist in that module. function obj.defaultControlFns(app) local lcapp=string.lower(app) return({ appname = app, isPlaying = hs[lcapp].isPlaying, play = hs[lcapp].play, pause = hs[lcapp].pause }) end --- HeadphoneAutoPause.controlfns --- Variable --- Table containing control functions for each application to control. --- The keys must correspond to the values in `HeadphoneAutoPause.control`, and the value is a table with the following elements: --- * `appname` - application name (case-sensitive, as the application appears to the system) --- * `isPlaying` - function that returns a true value if the application is playing --- * `play` - function that starts playback in the application --- * `pause` - function that pauses playback in the application --- --- The default value includes definitions for iTunes, Spotify, Deezer and Vox, using the corresponding functions from `hs.itunes`, `hs.spotify`, `hs.deezer` and `hs.vox`, respectively. obj.controlfns = { itunes = obj.defaultControlFns('iTunes'), spotify = obj.defaultControlFns('Spotify'), deezer = obj.defaultControlFns('Deezer'), vox = { appname = 'Vox', isPlaying = function() return (hs.vox.getPlayerState() == 1) end, play = hs.vox.play, pause = hs.vox.pause, } } -- Internal cache of previous playback state when headhpones are -- unplugged, to allow resuming playback automatically only if the app -- was previously playing. local wasplaying = {} -- Internal cache of audio devices and their watcher functions local devs = {} --- HeadphoneAutoPause:audiodevwatch(dev_uid, event_name) --- Method --- Callback function to use as an audio device watcher, to pause/unpause the application on headphones plugged/unplugged function obj:audiodevwatch(dev_uid, event_name) self.logger.df("Audiodevwatch args: %s, %s", dev_uid, event_name) dev = hs.audiodevice.findDeviceByUID(dev_uid) if event_name == 'jack' then if dev:jackConnected() then self.logger.d("Headphones connected") if self.autoResume then for app, playercontrol in pairs(self.controlfns) do if self.control[app] and hs.appfinder.appFromName(playercontrol.appname) and wasplaying[app] then self.logger.df("Resuming playback in %s", playercontrol.appname) hs.notify.show("Headphones plugged", "Resuming " .. playercontrol.appname .. " playback", "") playercontrol.play() end end end else self.logger.d("Headphones disconnected") -- Cache current state to know whether we should resume -- when the headphones are connected again for app, playercontrol in pairs(self.controlfns) do if self.control[app] and hs.appfinder.appFromName(playercontrol.appname) then wasplaying[app] = playercontrol.isPlaying() if wasplaying[app] then self.logger.df("Pausing %s", playercontrol.appname) hs.notify.show("Headphones unplugged", "Pausing " .. playercontrol.appname, "") playercontrol.pause() end end end end end end --- HeadphoneAutoPause:start() --- Method --- Start headphone detection on all audio devices that support it function obj:start() for i,dev in ipairs(hs.audiodevice.allOutputDevices()) do if dev:jackConnected() ~= nil then if dev.watcherCallback ~= nil then self.logger.df("Setting up watcher for audio device %s (UID %s)", dev:name(), dev:uid()) devs[dev:uid()]=dev:watcherCallback(hs.fnutils.partial(self.audiodevwatch, self)) devs[dev:uid()]:watcherStart() else self.logger.w("Your version of Hammerspoon does not support audio device watchers - please upgrade") end end end end --- HeadphoneAutoPause:stop() --- Method --- Stop headphone detection function obj:stop() for id,dev in pairs(devs) do if dev and dev:watcherIsRunning() then dev:watcherStop() devs[id]=nil end end end return obj